I'm a San Francisco industrial designer, graphic designer, and illustrator with over ten years experience. This is my personal blog, and will include sketches, products in the works, etc. My interests cover a diverse range which includes children's products, outdoor sporting equipment, furniture, electronics, housewares, soft goods, and even ceramics.
Showing posts with label rendering. Show all posts
Showing posts with label rendering. Show all posts
Thursday, October 9, 2014
Rendering materials...
Misfit Shine comes in an amazing array of colors, so I thought I'd look at rendering a few to see how they'd come out. The Shine unit is modeled in Rhino, from the one I own, and rendered in VRay. The green was the hardest of the colors to match, and I still think it needs a little tweaking. Post process in Photoshop.
Labels:
industrial design,
photoshop,
rendering,
Rhino v5,
VRay
Friday, May 4, 2012
Colander #2
Decided to do an update of the colander as I thought the first shape was a little too deep. I also like the drain holes on this one better, which are positioned correctly for the injection mold process. This version also has the removable center divider. Cheers!
Labels:
CAD,
kitchen product,
render,
rendering,
Solidworks
Monday, April 23, 2012
Colander #1
I had this idea for a colander in which there was a removable, center piece separating the colander into two parts. This way you could wash your kale on one side for dinner and blueberries on the other side for dessert. Of course the center piece is removable if you have to wash a large bundle of collard greens.
Cheers! Now go eat some leafy greens. =)
Cheers! Now go eat some leafy greens. =)
Labels:
CAD,
kitchen product,
render,
rendering,
Solidworks
Subscribe to:
Posts (Atom)
